﻿namespace GearUp.Crawler.Entities
{
    public class ItemEffects
    {
    	public virtual int Id { get; set; }
        public virtual int WillBonus { get; set; }
        public virtual int MightBonus { get; set; }
        public virtual int AgilityBonus { get; set; }
        public virtual int VitalityBonus { get; set; }
        public virtual int MoraleBonus { get; set; }
        public virtual int PowerBonus { get; set; }
        public virtual decimal ICPR { get; set; }
        public virtual decimal ICMR { get; set; }
        public virtual int Radiance { get; set; }
    }
}
